Valve has revealed Deadlock, its latest game that combines elements from several popular multiplayer genres.Its announcement came without much fanfare, following a series of comprehensive leaks about Valve's next title.
Deadlock has been Valve's worst-kept secret since May 2024, when the company launched an invite-only alpha version via Steam.Everyone who joined the first test was greeted by a screen asking them not to share "anything about the game with anyone.
" But since all testers received an unlimited number of invites, it wasn't long before Deadlock started leaking everywhere. Valve has finally decided to make the game official, launching its Steam page late on August 23rd.
The store listing is fairly light on details, describing Deadlock as a multiplayer game currently in early development.Given that state, the current version has a lot of alternate artwork and “experimental gameplay,” as we can read in the product description. The page doesn’t say much about PC system requirements, other than that the game can only run on 64-bit processors and operating systems.
The 22-second clip, rendered in the Source 2 engine, shows a glimpse of what is currently the only map in the game.Several monsters can be seen in the background running down a street near the end of the video, while a character smoking a cigarette is seen leaning against the wall of the "Third Eye" shop in the foreground.
This detective-looking character may not be a playable character at this time, as he wasn't mentioned in the recent leak of all of Deadlock's heroes, of which there are currently 19.
While Deadlock looks like a hero shooter at first glance, the game is much more like a traditional MOBA than the third-person camera might suggest.Matches take place on a large map, where two teams of six players attempt to control control points by leading troops across four lanes, destroying enemy defenses, and buying upgrades.
While aiming quickly won't hurt, the large health pool and myriad ways to increase the difficulty make Deadlock a more strategic experience than one where players rely on their reflexes.A typical game lasts about half an hour.
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